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1 Interior Art by Rafael de Latorre & Rob Schwager By intentionally setting Animosity apart from zombie stories, in which animals rarely pose a threat, Bennett neatly steps out from the shadow cast by The Walking Dead.Īnimosity Vol. But as Sandor explains to Jesse’s father, this isn’t the kind of situation where a survivor can avoid interaction and keep their head down: with both humans and self-aware animals posing a threat, every geography from urban to rural holds untold danger. It feels like a play on True Grit, but with a koala wielding revolvers.Įarly on, writer Marguerite Bennett confronts the fact that the basic story structure follows paths well trod by zombie stories. Sandor, an aging, ill bloodhound, goes out into this world in an attempt to deliver his beloved girl, Jesse, to her older brother, a journey that takes the pair clear across the country from New York to San Francisco. Domestic pets protect their humans from the more violent beasts. Long suffering at the hands of abusive and indifferent humans, many critters enact vengeance. It’s an interesting take on an old trope and I invite you all to join me in rooting for Sandor and Jesse in Issue #2, in comic shops September 14.Animosity imagines a world where animals not only gain human-level intelligence and the ability to speak, but lash out in their new angry awareness. That’s all I need to know and I’m all in. All the animals have woken up, they want revenge, and it’s a girl and her dog against the world. It gives you just enough exposition and character development to hook you in every sense of the word. Issue #1 is not lengthy, but that seems to work in its favor. Issue #2 could go in any countless number of ways but wherever it ends up, it promises to be meaningful. Are the animals not justified in wanting revenge for so many years of subservience? If we had known that one day the animals might talk back, would we have acted differently? Therein lies the potential for a metric fuck-ton of social commentary and introspection. And besides the sheer entertainment value, there’s room for incredible complexity underneath this most basic of premises. All the ingredients for a top-quality comic are present and it has talking animals hell-bent on revenge. The lettering is evocative and undistracting. Every page has a different panel layout that best facilitates the action. And it’s well executed, the art is clean, bright and complex. What future issues have in store for this duo are as yet unseen, but if the first issue is indicative of anything, it’s gonna be fun. Which brings us to our protagonist pair, Sandor the Bloodhound and his adopted child, Jesse the ten-year-old human girl. Is that not the most dog thing you have ever heard? The whole planet wants revenge on the one species that has systematically oppressed all the others for several thousands of years, and then there’s dogs, ready to freaking die for us even still. In an excruciating act of good-natured selflessness, our goddamned dogs still have our backs. The animals are awake, and now what? Humans are under attack from every angle, the pigeons are dealing death from above and the octopod are taking back the sushi bars. That’s what the first issue does, it introduces us to this world and the endless possibilities of what happens next.
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Picture the consequences of a gang of raccoons stealing a cop car in the middle of New York City. Imagine the horrible secrets that your household pets are privy to. Consider the responses from zoo animals and animals raised for slaughter. Consider the real-world consequences of every animal on the planet suddenly achieving human levels of sentience and communication. Talking animals as the impetus for a horror and survival story? That’s new.